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Hello gamers and friends! In this episode of the Monday show, Matt and Dave share some story-telling games and combat “zombie fatigue.”

Right off the bat, Matt and Dave address the growing number of gamers who are tired of seeing zombies all the time. They term the condition “zombie fatigue,” and even propose a solution: wolves. Want to play Dead of Winter (we discussed Dead of Winter in episode 005) without the undead? Just swap in some wolf pieces. It works thematically and still lets you enjoy a great game. Then they speculate about removing zombies from other games, as well as adding zombies to games that don’t feature them ordinarily. Undead Carcassonne, anyone?

Featured game review: Say the Word

Say-the-Word-gamecards

The guys are giving away a copy of Say the Word from Peaceable Kingdom (today — Nov. 3 — is your last chance to register to win), which is our featured review.

Say the Word

  • Designers: Joyce Johnson and Rosie Roberson
  • Publisher: Peaceable Kingdon
  • Artist: (Uncredited)
  • Players: 3-6
  • Ages: 10 and up
  • Duration: 30 minutes
  • Game Type: Story-telling, memory, acting, party

Dave likes Say the Word a lot. It’s a fun, storytelling game with a little Concentration and Mad Libs thrown in.

Recommendation

Dave – Definite buy if you’re looking for a family game.

If you like…

This is the segment that introduces you to new games. This week our feature review was Say the Word. If you like that game (or storytelling games in general), you’ll probably like…

Once Upon a Time: The Storytelling Card Game. Each player receives a hand of cards that they use to tell an ongoing story. Meanwhile, everyone has an “ending” card that they must satisfy to win. But really, the fun is in putting the story together. The gang on Tabletop played Once Upon a Time.

What we’re playing

machi koro

Dave

  • Dread. A story- and character-driven RPG that uses a Jenga tower as its main mechanic, as opposed to dice. It does a fantastic job of building tension. You can read about Dave’s adventure playing Dread in this “RPG Diaries” post.

Matt

  • Witch’s Brew. This bluffing, fantasy card game accommodates five players. Matt calls it fun, but says there are better games out there that do the same sort of thing.
  • Greed. A quick drafting game with a 1970’s crime theme. There’s a lot of reading to be done up front, but once that’s done, it gets fun. It’s a good filer game, but the theme isn’t entirely family-friendly.
  • Machi Koro. Card drafting and dice rolling. You’ve got to build a town, and you start with a  wheat field and a bakery. The goal is to earn enough money to flip your building cards and thereby build them. Here’s Machi Koro on Watch it Played.

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It’s Friday, which means Aaron and Dave are here to discuss Magic: The Gathering. This week, the guys look at upcoming promo cards, Commander 2014 spoilers and Aaron’s experience with drafting.

mtgGoldfish has published information on upcoming Friday Night Magic promo cards:

The also looked at forthcoming Commander 2014 cards (2014 Commander cards will be officially released on November 7):

Dave’s featured card of the week: Archer’s Parapet.

Aaron’s featured card of the week: Trumpet Blast.

Other cards mentioned: Ankle Shanker, Pack Rat.

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It’s Friday, which means Aaron and Dave are here to discuss Magic: The Gathering. This time, the guys discuss the new mechanics that have been introduced with Khans of Tarkir.

Aaron also laments his most recent experience with drafting.

Apple (the multinational technology corporation headquartered in Cupertino, California) is holding a press event today, presumably to announce new iPads and other goodies. It’s a momentous occasion for the company’s shareholders and fans, many of whom will watch the…